April 22, Maker Game

Short Games

(Day) 1. Innovate the shit out of stuff
until sparks fly and you can call it ”lux”.
Remember, DIY or DIE!
(Day) 2. Sky and cloud services are where it’s at.
Make it, break it, and then rebuild.
(Day) 3. Biodiversity or land masses;
they probably need a revolutionary intervention.
Stop, go, turn it around. It’s all good.
(Day) 4. On the clock, 24/7.
Spread fire and collect it until it lives its own life.
Be proud of what just one person can achieve.
(Day) 5. Feathers for feathers.
Self-replication is not a distant fantasy
if you reach out and grab it.
Revolutionize, optimize, but above all:
personalize.
(Day) 6. Human is out, post-human is in.
This will soon change.
Think it, and it’s possible
— make it and it’s reality.
(Day) 7. Take a break.
Just sit back, relax, and,
you know,
check Facebook and Twitter and Instagram and LinkedIn and G+ and a couple of IRCs and Slack and Sina Weibo and Diaspora and tumblr and Vine and Meetup and BaseCamp and ask.fm and YouTube and Flickr or whatever.

March 30, Oppenheimer Game

Short Games

1. Roll your head back.
2. Relax your shoulders, slowly.
3. Open your hands and spread your fingers.
4. Open your eyes, wide. As wide as you can.
5. Stand there, slack-jawed, taking it all in.
6. Fill your lungs with as much air as possible.
7. Hold it and hold it and hold it.
8. Blow at the world
and watch it crumble
like so much dust
and shit
and spit
and dirt
and sand
and crystal.

Oops.

9. Change relationship status to: ”real simple”.